Latal
Solve tasks in this puzzle game with time as your only enemy - and your only ally.
Learn to deal with reverse time and with temporal inverted elements and controls, and always keep in mind: where you are now will be soon where you have been!
Basic controls:
- W/A/S/D - move
- Spacebar - jump
- R/F - activate tools
- N - restart level
- U - toggle music on/off
- Esc - quit to main menu
Status | Released |
Platforms | HTML5, Windows, Linux |
Release date | Jan 25, 2021 |
Rating | Rated 2.0 out of 5 stars (2 total ratings) |
Author | torftorf1 |
Genre | Puzzle |
Made with | Blender, Unity, GIMP |
Tags | 3D, 3D Platformer, Puzzle-Platformer, rewind, Singleplayer, Unity |
Average session | A few minutes |
Languages | German, English |
Inputs | Keyboard, Mouse |
Install instructions
- Windows
Zip file containing installer for 32bit version - Linux
Zip file containing both 32bit and 64bit version; Set chmod x for selected version
Comments
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Thx; yeah, everybody reads Jamal or Jatal, I am already starting to do so myself :D
umm...COOL
Here you will find my humble review about your game, hope this will help you… I do need support, so subscribe to my YouTube channel.
Many thanks for your efforts for your very helpful review, I really appreciate that!
My original idea was to introduce them by giving the player more of the power-ups than he needs to be able to explore them. Anyway this approach seems to be somehow confusing in the actual state. The best example is level 7 where you got stuck. In fact you only need one single dice, but I gave the player more to let him test red and white elements to explore that white elements move forward in time while red ones move backward. In consequence white elements can only be moved by the player in normal time and red ones in reverse time, while you can jump on them vice versa.
Long story short: you only need one dice – either red or white - to complete the level. But because you have two dice, two footballs and many rewind items, you think you have to somehow combine all of them. I think I will try to clarify this by adding short text explanations or the like, because learning by experience comes to its limit here.
Thank you so much for taking all of this time and effort to explain all of my feedback about your game, I truly glad, espacially regarding Level 7... I did watched your video about it on YouTube, and yeah, you only need one dice, it was so simple, I just got confused there because there was two (silly me lol)
All together, this game is really fun, I truly love puzzle games... if you make updates to the game in the future I might take a look at and finish the other puzzles too. For now, I wish for you all the best in making games, I really do
NO ENTENDI UNA MIERDA... PERO BUEN JUEGO GG 10/10
Very cool time mechanic, but I would love to have a settings tool in-game that would allow me to adjust the mouse (rotation) sensitivity. I found the character rotation very difficult to control smoothly.
Thanks a lot for your feedback! That sounds very reasonable - I'll put a controls setup submenu including a slider for mouse rotation speed to my list for updates.
Fun game and enjoyed the puzzle mechanics =) didnt finish the game on recording but definitely going to play more on my own time and left a follow! Keep up the great work! Your game starts at 7:18 in the vid
Thank you very much for reviewing my game! Your commented experience is of great value to me as it shows me, that the mechanics and the tutorial levels work in the intended way. From a certain point in development it's just impossible to tell by yourself, if something is too easy or too hard. Btw: I was impressed how quick you managed the reversed controls!
If you get stuck or frustrated later in the game because levels get too confusing or hard feel free to tell me, I'll check then for possible adjustments.