What if Tetris and Yahtzee would merge?

The answer is Tetrowdice, a game way more tactical than the sum of its parts! So place dice blocks wisely and with foresight!

Also available on Google Play

Use UI buttons and alternatively for block control:

  • Left : A/NumPad4
  • Right: D/NumPad6
  • Rotate: W/NumPad8
  • Down: S/NumPad5/NumPad2

Notice: you can ignore the warning "WebGL builds are not supported on mobile devices" - on all tested devices it worked anyway.

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authortorftorf1
GenrePuzzle
Made withUnity
TagsArcade, Casual, Dice, Singleplayer, Tetris, yahtzee

Download

Download
Tetrowdice.exe 23 MB

Also available on

Comments

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Hi torftorf1!

Just following up on my earlier message. I’m Milee from Banzan Studios, the creators of SnackR—a platform made by creators, for creators. SnackR brings together games, comics, and animations in a TikTok-style feed, and we’d love to explore how we can collaborate with you!

Publishing on SnackR is completely free—there are no costs involved. Once uploaded, your game would go live on the platform within 3–6 business days! Our platform is designed to help creators like you reach a new mobile-first audience while maintaining full control over your work.

Feel free to explore more about us here:

Website: https://banzan.co/

Instagram: https://www.instagram.com/banzanstudios/

LinkedIn: https://www.linkedin.com/company/banzanstudios/

Here’s a quick video showcasing SnackR: https://www.instagram.com/p/DCVjW1LIM07/

Let me know if you’d like to connect—I’d be happy to share more details about how SnackR can benefit you! 😊

Dear torftorf1,

I hope you’re doing well! My name is Milee, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you.

We’ve been following your work, and we’re particularly impressed by your project, "Tetrowdice". The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR.

SnackR is an all-in-one platform where creators can share games, animations, and comics, engaging with a dedicated mobile-first audience. Built by creators for creators, SnackR is designed to address the challenges young creators face. Each feature is tailored to give you greater control over your content and its reach, making it a perfect space to showcase your amazing work.

While "Tetrowdice" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other projects you think might fit SnackR as well. If your project isn’t a mobile game, that’s totally fine! We’re more than happy to work with you to adapt your content for the platform.

If you’re interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat.

Feel free to check us out in the meantime:

Website: https://banzan.co/

Instagram: https://www.instagram.com/banzanstudios/

LinkedIn: https://www.linkedin.com/company/banzanstudios/

I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you:

https://www.instagram.com/p/DCVjW1LIM07/

Here’s the actual app on Google Play. Let me know what you think!

https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en

Looking forward to hearing from you!

Best regards,

Milee B Kokkatt

Banzan Studios

Big thanks to the creator for reaching out and telling me about this one! Been playing it in my off hours now and then, it's been a delight!


So I had first played this before the tutorial was added, and I enjoy coming into things blind...this was one of the many times that that didn't work out for me XD

The tetris aspect of this game made absolute sense. Build a full line using blocks, line clears, rinse, repeat. My only issue came from the Yahtzee aspect of the game. Now I have played Yahtzee previously, it's just been a while so it took me some time to fully remember the rules; once I got it down though, this became a really great challenge!

Planning out the lines is crazy tough and a skill I'm still working on. However that is also a Yahtzee trait, the "I don't want this but it's all I've got to work with" rolls are pretty common, so this is a fun twist that at least gives you some extra agency over it. The drop speed is really nice and slow so as to give you just enough time to panic, calm yourself, and then find the right spot for the numbers each time. I'm just grateful you didn't also take the "increase drop speed as the game goes on" aspect from Tetris as well, haha!

Thank you again for telling me about this! Sorry it took so long to give my review!

Hi Sawyer, many thanks again for your video and now for the review! I‘m very glad you liked the game and kept playing.

Yeah, finding the optimal strategy is quite hard, even I am still testing different approaches. Maybe the hardest task is to decide when its time to drop the original plan and to adjust for a new one.

Increasing the speed by game progress was never really an issue for me during designing, since you get under pressure anyway the higher you build. And building high by itself has not be failure in general because it may be part of your strategy to leave out possbile but worthless lines intentionally.

As a reward for managing to complete the game under the final pressure even if the score of the last lines is low I introduced the +25 bonus.

Awesome idea, a good tutorial is really all it's missing. I couldn't really grasp the concept due to the lack of knowledge. Still great work!

Many thanks for your feedback! A comprehensible tutorial is already on my list, yet I am still looking for the right format.

Sounds great! I'll be watching for when you release that! 

Actually I already did :)